

It is on these platforms on which your team will split into thirds after descending the pipe. Your next opponent, Hobbs, is a massive mech that hangs from the centre of the room with three platforms surrounding it. Follow the path through Warehouse B and into a large pipe that doubles as an exhilarating slide down to your next objective. Destroy the stationary ones first while avoiding the energy balls and they shouldn't be too aggravating. Moving from Warehouse A to B requires a ride on a friendly pod with a lot of trash mobs inside. With Warehouse A clear, it's time to collect your loot and move onto the next objective.

Then the boss rotates though previous mechanics until you take them down.

Next the boss sends out energy calls in a circle around him: move out of the orange puddle for the first wave, then move into melee range to avoid the second and third wave. This forces players away from the boss and potentially into the line of fire from the airstrikes. Systematic Airstrikes will pour down once again, only now the boss will also cast Shockwave. Sidestriking Spin is similar to Centrifugal Spin, but it comes from the boss' flanks. Also Energy Bombardment sees energy balls unleashed into the air to crash down into the arena, so avoid the telegraphed damage indicators. From here, prior mechanics begin to re-emerge, but more frequently. Move out the way of the first charge and then move to safety before the next batch fires. Systematic Suppression fires massive lasers that stagger in different sections of the arena. These machines follow a set path that appear on the arena floor, so respond accordingly. From there, Systematic Airstrike lets loose machines that drop energy balls from above, causing damage and further vulnerability stacks. Players targeted should aim this outside the arena to avoid others getting caught in the crossfire.Ĭentrifugal Spin is next: this casts a line of damage from behind and in front of the boss, so move to its side to avoid damage and a vulnerability debuff. Now additional machines join the fight and cast Systematic Targeting: this targets multiple players with a laser. Move behind the direction of the conal attack to avoid as much damage as possible.

Then the boss calls down a machine buddy who uses Energy Assault to blast the room with energy balls in a large cone. If a ball hits a player, they will be damaged and gain a vulnerability debuff, so avoid these as much as possible.įorceful Impact will hit the Alliance with a room-wide AoE that needs healing. As this is happening machines will circle the exterior of the arena and begin shooting balls of energy into the arena. The next attack will be Clanging Blow, another tank buster your tank needs to soak up. The main tank should mitigate the damage, with all other players in front of the boss getting out the way. This first encounter starts with a tank buster called Systematic Siege.
